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SW4STM32 and SW4Linux fully supports the STM32MP1 asymmetric multicore Cortex/A7+M4 MPUs

   With System Workbench for Linux, Embedded Linux on the STM32MP1 family of MPUs from ST was never as simple to build and maintain, even for newcomers in the Linux world. And, if you install System Workbench for Linux in System Workbench for STM32 you can seamlessly develop and debug asymmetric applications running partly on Linux, partly on the Cortex-M4.
You can get more information from the ac6-tools website and download (registration required) various documents highlighting:

System Workbench for STM32


How to place Bootloader after Application in Flash

I wrote a Bootloader for my STM32F042k6 board that functions pretty well. On System Reset the Bootloader is launched and can later jump to the Application. That was great:). Now I wish to do the opposite in my Flash. I wish Launch my Bootloader at a start address other than 0x08000000 lets say at 0x08007000. When I do the modifications in the Linker Script the Programm cannot be debugged. In simple words I wish to place my bootloader at the end of my Flash. Without forgetting that the Bootloader is always the first Code to run after Reset. Thanks in advance for your help and comments

Here is my Linker Script:



/* Entry Point */
ENTRY(Boot_Reset_Handler)

/* Highest address of the user mode stack */
_estack = 0x20001800; /* end of 6K RAM */

/* Generate a link error if heap and stack don’t fit into RAM */
_Min_Heap_Size = 0; /* required amount of heap */
_Min_Stack_Size = 0x80; /* required amount of stack */

/* Specify the memory areas */
MEMORY
{
BOOTLOADER (rx) : ORIGIN = 0x08007000, LENGTH = 4K
FLASH (rx)  : ORIGIN = 0x08000000, LENGTH = 28K
RAM (xrw)  : ORIGIN = 0x200000C0, LENGTH = 6K - 192
MEMORY_B1 (rx)  : ORIGIN = 0x60000000, LENGTH = 0K
}


/* Define output sections */
SECTIONS
{
/* The startup code goes first into BOOTLOADER */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >BOOTLOADER



/* The program code and other data goes into BOOTLOADER */
.text :
{
. = ALIGN(4);
*(.text) /* .text sections (code) */
*(.text*) /* .text* sections (code) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)

KEEP (*(.init))
KEEP (*(.fini))

. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >BOOTLOADER

/* Constant data goes into BOOTLOADER */
.rodata :
{
. = ALIGN(4);
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
. = ALIGN(4);
} >BOOTLOADER

.ARM.extab  : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >BOOTLOADER
.ARM : {
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
} >BOOTLOADER

.preinit_array  :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
} >BOOTLOADER
.init_array :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
} >BOOTLOADER
.fini_array :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
} >BOOTLOADER

/* used by the startup to initialize data */
_sidata = LOADADDR(.data);

/* Initialized data sections goes into RAM, load LMA copy after code */
.data :
{
. = ALIGN(4);
_sdata = .; /* create a global symbol at data start */
*(.data) /* .data sections */
*(.data*) /* .data* sections */

. = ALIGN(4);
_edata = .; /* define a global symbol at data end */
} >RAM AT> BOOTLOADER

/* Uninitialized data section */
. = ALIGN(4);
.bss :
{
/* This is used by the startup in order to initialize the .bss secion */
_sbss = .; /* define a global symbol at bss start */
bss_start = _sbss;
*(.bss)
*(.bss*)
*(COMMON)

. = ALIGN(4);
_ebss = .; /* define a global symbol at bss end */
bss_end = _ebss;
} >RAM

/* User_heap_stack section, used to check that there is enough RAM left */
._user_heap_stack :
{
. = ALIGN(4);
PROVIDE ( end = . );
PROVIDE ( _end = . );
. = . + _Min_Heap_Size;
. = . + _Min_Stack_Size;
. = ALIGN(4);
} >RAM

/* MEMORY_bank1 section, code must be located here explicitly */
/* Example: extern int foo(void) attribute ((section (“.mb1text”))); */
.memory_b1_text :
{
*(.mb1text) /* .mb1text sections (code) */
*(.mb1text*) /* .mb1text* sections (code) */
*(.mb1rodata) /* read-only data (constants) */
*(.mb1rodata*)
} >MEMORY_B1

/* Remove information from the standard libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}

.ARM.attributes 0 : { *(.ARM.attributes) }
}